VSCode & Platformio

Prepare the development environment

Open the ESP3D directory folder in VSCode

The first time you open the project, vscode need to download all necessary files, so be patient

vscode vscode

ESP3D configuration

Open esp3d/configuration.h and set features you want.

You can also generate it, using the ESP3D configurator, which simplify a lot this step.

/* Setup station as default, use AP mode first if not done
* Note: need both defined to enable it
* Uncomment and edit them to define
*/
//#define STATION_WIFI_SSID "*********"
//#define STATION_WIFI_PASSWORD "*********"

/* You can also use a different config file for SSID/password
* Just save it in same location as this configuration.h
* This file is ignored by github
*/
#if defined __has_include
#  if __has_include ("myconfig.h")
#    include "myconfig.h"
#  endif
#endif

/************************************
*
* Serial Communications
*
* Settings and protocols
*
************************************/

/* Serial Communication protocol
* RAW_SERIAL // Basic serial protocol, without data change
* MKS_SERIAL // This is a MakerBase communication protocol, used with MKS printers and TFT, it encapsulated data in a custom protocol
*/
#define COMMUNICATION_PROTOCOL RAW_SERIAL

/* Main Serial port
* which serial ESP use to communicate to printer (ESP32 has 3 serials available, ESP8266 only 2)
* USE_SERIAL_0 //for ESP8266/32, also used by bootloader output, so consider to make it quiet
* USE_SERIAL_1 //for ESP8266/32
* USE_SERIAL_2 //for ESP32 Only
*/
//Main serial port
#define ESP_SERIAL_OUTPUT USE_SERIAL_0

/* Bridge Serial port (deprecated on esp8266 as second serial is)
* which serial ESP use to bridge to another device (ESP32 has 3 serials available, ESP8266 only 2)
* USE_SERIAL_0 //for ESP8266/32, also used by bootloader output, so consider to make it quiet
* USE_SERIAL_1 //for ESP8266/32
* USE_SERIAL_2 //for ESP32 Only\
* Comment if not used
*/
//#define ESP_SERIAL_BRIDGE_OUTPUT USE_SERIAL_1

/* Serial buffer size
*  Maximum size of the serial buffer
*/
#define SERIAL_RX_BUFFER_SIZE 512

/************************************
*
* Target firmware
*
* Targeted firmware that ESP3D will communicate with
*
************************************/
/* Target firmware (default UNKNOWN_FW can be changed later in settings)
* UNKNOWN_FW
* GRBL
* MARLIN
* SMOOTHIEWARE
* REPETIER
*/
#define DEFAULT_FW UNKNOWN_FW

/************************************
*
* Radio mode of ESP3D
*
* The radio mode ESP3D communicate with the network
*
************************************/

/* Use WiFi
* Enable wifi communications
*/
#define WIFI_FEATURE

/* Use Ethernet
* Enable ethernet communications
*/
//#define ETH_FEATURE

//Ethernet type (Check ETH.h eth_phy_type_t)
//TYPE_ETH_PHY_LAN8720
//TYPE_ETH_PHY_TLK110
//TYPE_ETH_PHY_RTL8201
//TYPE_ETH_PHY_DP83848
//TYPE_ETH_PHY_DM9051
//TYPE_ETH_PHY_KSZ8041
//TYPE_ETH_PHY_KSZ8081
#define ESP3D_ETH_PHY_TYPE TYPE_ETH_PHY_LAN8720

//Ethernet board Clock mode
// MODE_ETH_CLOCK_GPIO0_IN
// MODE_ETH_CLOCK_GPIO0_OUT
// MODE_ETH_CLOCK_GPIO16_OUT
// MODE_ETH_CLOCK_GPIO17_OUT
#define ESP3D_ETH_CLK_MODE MODE_ETH_CLOCK_GPIO17_OUT

//Pins of ethernet board
#define ESP3D_ETH_PHY_POWER_PIN 12
//#define ESP3D_ETH_PHY_MDC_PIN 23
//#define ESP3D_ETH_PHY_MDIO_PIN 18

//Address of ethernet board
//#define ESP3D_ETH_PHY_ADDR 0


/* Use Bluetooth
* Enable serial bluetooth communications
*/
//#define BLUETOOTH_FEATURE

/************************************
*
* Channels of ESP3D
*
* The way ESP3D communicate
*
************************************/

/* Use Web server
* Enable http server
*/
#define HTTP_FEATURE

/* Use telnet server
* Enable telnet light (raw tcp) communications
*/
#define TELNET_FEATURE

/* Use Websocket server
* Enable websocket communications
*/
//#define WS_DATA_FEATURE

// Enable notifications
// Allows to send notifications to the user
#define NOTIFICATION_FEATURE

/* Notification message when online
* The message that will be sent when the ESP is online
*/
#define NOTIFICATION_ESP_ONLINE "Hi, %ESP_NAME% is now online at %ESP_IP%"

/* Notification title message
* The title of notification
*/
#define ESP_NOTIFICATION_TITLE "ESP3D Notification"

/************************************
*
* Discovery methods of ESP3D
*
* The discovery methods of ESP3D
*
************************************/

/* Use captive portal
* Enable captive portal in AP mode
*/
#define CAPTIVE_PORTAL_FEATURE

/* Use mDNS discovery
* This method need `bonjour` protocol on windows, or `avahi` on linux
*/
#define MDNS_FEATURE

/* Use Simple Service Discovery Protocol
* It is supported on Windows out of the box
*/
#define SSDP_FEATURE

/************************************
*
* SSDP Customization settings
*
* Customize your ESP3D
*
************************************/

/* Model name
* Modele name of device
*/
#define ESP_MODEL_NAME "ESP Board"

/* Model number
* Modele number of device
*/
#define ESP_MODEL_NUMBER "ESP3D 3.0"

/* Model url
* Modele url of device
*/
#define ESP_MODEL_URL "https://www.espressif.com/en/products/devkits"

/* Manufacturer name
* Manufacturer name of device
*/
#define ESP_MANUFACTURER_NAME "Espressif Systems"

/* Manufacturer url
* Manufacturer url of device
*/
#define ESP_MANUFACTURER_URL "https://www.espressif.com"

/************************************
*
* Flash filesystem
*
* Filesystem on flash
*
************************************/

/* File system type used by ESP3D
* Type of file system used by ESP3D to store files
* ESP_SPIFFS_FILESYSTEM (Deprecated)
* ESP_FAT_FILESYSTEM (ESP32 only with large partitions)
* ESP_LITTLEFS_FILESYSTEM (Default)
*/
#define FILESYSTEM_FEATURE ESP_LITTLEFS_FILESYSTEM

/* Enable date/time on files
* Set date/time on files using SNTP or last webui connection
*/
//#define FILESYSTEM_TIMESTAMP_FEATURE

/************************************
*
* SD filesystem
*
* Filesystem on SD card
*
************************************/

/* SD card connection
* ESP_NO_SD //(default)
* ESP_DIRECT_SD //Only your ESP board is connected to SDCard
* ESP_SHARED_SD //Printer SD Card is also connected to ESP3D
* Does your system has SD card and how it is connected to your ESP3D
*/
//#define SD_DEVICE_CONNECTION ESP_DIRECT_SD

/* SD card library
* ESP_SD_NATIVE //esp32 / esp8266
* ESP_SDIO      //esp32 only
* ESP_SDFAT2    //esp8266  / esp32
*/
//#define SD_DEVICE ESP_SDFAT2

/* Sdio bit mode
* Mode used by SDIO library 1 bit / 4bits
* SD_ONE_BIT_MODE
* SD_FOUR_BIT_MODE
*/
//#define SDIO_BIT_MODE SD_ONE_BIT_MODE

/* Enable date/time on files
* Set date/time on files using SNTP or last webui connection
*/
//#define SD_TIMESTAMP_FEATURE

/************************************
*
* SD card pins
*
************************************/

/* SD card detect pin
* The pin used to detect SD card
*/
//#define ESP_SD_DETECT_PIN 4

/* SD card detect pin value
* State of SD card detect pin when card is present
*/
//#define ESP_SD_DETECT_VALUE 0

/* SD shared flag pin
* The pin used to enable SD card for ESP board
*/
//#define ESP_FLAG_SHARED_SD_PIN -1

/* SD shared flag pin value
* State of SD card shared pin for ESP board
*/
//#define ESP_FLAG_SHARED_SD_VALUE 0

/* SD card CS pin
* The pin used to select SD card in SPI mode
*/
//#define ESP_SD_CS_PIN 5

/************************************
*
* Remote access
*
* Remote filesystem access
*
************************************/

/* Enable global filesystem
* Allows to access to all filesystems from same location
*/
//#define GLOBAL_FILESYSTEM_FEATURE

/* WebDav access
* Use WebDav to access to your filesystem
* FS_ROOT        //mount all FS, need GLOBAL_FILESYSTEM_FEATURE
* FS_FLASH       //mount Flash FS
* FS_SD          mount SD FS
*/
//#define WEBDAV_FEATURE FS_ROOT

/* FTP access
* Use FTP to access to your filesystem (1 connection only)
* FS_ROOT        //mount all FS, need GLOBAL_FILESYSTEM_FEATURE
* FS_FLASH       //mount Flash FS
* FS_SD          //mount SD FS
*/
//#define FTP_FEATURE FS_ROOT

/************************************
*
* Reset ESP3D
*
* Reset ESP3D settings
*
************************************/

/* Enable pin reset feature
* Use a pin to reset ESP3D settings
*/
//#define PIN_RESET_FEATURE

/* Reset pin
* The pin used to reset ESP3D setting if set to low for more than 1 second at start
*/
#define ESP3D_RESET_PIN 0

/************************************
*
* Update ESP3D
*
* Update ESP3D firmware
*
************************************/

/* Enable OTA
* Over The Air Update (OTA)
*/
//#define OTA_FEATURE

/* Enable Web Update
* Update firmware using WebUI, need 4MB of flash
*/
#define WEB_UPDATE_FEATURE

/* Enable SD card Update
* Update firmware and settings using file on SDCard
*/
//#define SD_UPDATE_FEATURE

/************************************
*
* Display settings
*
* Rendering screens
*
************************************/

/* Printer screen
*  If your printer has a display
*/
#define PRINTER_HAS_DISPLAY

/* ESP3D screen
* Screen connected to ESP board
* OLED I2C SSD1306 128X64
* OLED_I2C_SSDSH1106_132X64
* TFT_SPI_ST7789_240X240
* TFT_SPI_ST7789_135X240
*/
//#define DISPLAY_DEVICE OLED_I2C_SSD1306_128X64

/* Flip screen
* Flip/rotate screen
*/
//#define DISPLAY_FLIP_VERTICALY

/* Display i2C address
* Wire address of display
*/
//#define DISPLAY_I2C_ADDR 0x3c

/* Display reset pin
* The pin used to reset the screen (optional)
*/
//#define DISPLAY_I2C_PIN_RST 22

/* TFT led pin
* The pin used for the backlight
*/
//#define DISPLAY_LED_PIN -1

/************************************
*
* Audio settings
*
* Buzzer feature
*
************************************/

/* Enable buzzer
* Your esp board has a passive buzzer
*/
//#define BUZZER_DEVICE

/* Buzzer pin
* The pin used for the passive buzzer
*/
//#define ESP3D_BUZZER_PIN 33

/************************************
*
* Sensor settings
*
* Sensor feature
*
************************************/
/* Sensor pin
* The pin used for the sensor
*/
//#define ESP3D_SENSOR_PIN 34

/* Sensor Unit
*  Unit of the sensor result
*/
//#define SENSOR__UNIT "C"

/************************************
*
* Camera settings
*
* Connected camera
*
************************************/

/* Camera type
* CAMERA_MODEL_CUSTOM          //Edit the pins in include/pins.h
* CAMERA_MODEL_ESP_EYE
* CAMERA_MODEL_M5STACK_PSRAM
* CAMERA_MODEL_M5STACK_V2_PSRAM
* CAMERA_MODEL_M5STACK_WIDE
* CAMERA_MODEL_AI_THINKER     //ESP32-CAM
* CAMERA_MODEL_WROVER_KIT
* CAMERA_MODEL_ESP32_CAM_BOARD
* CAMERA_MODEL_ESP32S2_CAM_BOARD
* CAMERA_MODEL_ESP32S3_CAM_LCD
* CAMERA_MODEL_ESP32S3_EYE
* Camera connected to ESP board, only ones with PSRAM are supported
*/
//#define CAMERA_DEVICE CAMERA_MODEL_AI_THINKER

/* Flip vertically
* Flip camera vertically
*/
//#define CAMERA_DEVICE_FLIP_VERTICALY

/************************************
*
* Levels of security
*
* How commands are allowed to be sent to ESP3D
*
************************************/

/* Enable serial commands
* Allow commands to be sent to ESP3D via serial port
*/
#define SERIAL_COMMAND_FEATURE

/* Allow remote access by enabling cross origin access
* check https://developer.mozilla.org/en-US/docs/Web/HTTP/CORS
* this should be enabled only in specific cases
* like show the camera in web page different than device web server
* /if you do not know what is that then better left it commented
* Allow to show the camera in web page different than device web server
*/
//#define ESP_ACCESS_CONTROL_ALLOW_ORIGIN

/* Enable authentication
* Force usage of authentication for commands
*/
//#define AUTHENTICATION_FEATURE

/************************************
*
* Additional features
*
* Extra settings
*
************************************/

/* Enable direct control pin
* Controls pins using [ESP201]
*/
#define DIRECT_PIN_FEATURE

/************************************
*
* Scripting settings
*
* Scripting on ESP3D
*
************************************/
/* Enable Autostart
* Commands to run on startup
* Separate commands with ';' or use file
*/
//#define ESP_AUTOSTART_SCRIPT "M117 Mounting SD;M21"
//#define ESP_AUTOSTART_SCRIPT_FILE "autoscript.gco"

/* Enable lua interpreter
* Allow to use lua interpreter on ESP3D
*/
//#define ESP_LUA_INTERPRETER_FEATURE

/* Gcode Host Feature
* This feature allows to process Gcode files like macros.
*/
#define GCODE_HOST_FEATURE

Select the target in VSCode

vscode vscode

  • [env:esp32dev] for ESP32 boards
  • [env:esp32cam] for ESP32 Camera boards
  • [env:esp32-TTGO_T_Display] for ESP32 boards with TTGO_T display
  • [env:esp32-ST7789] for ESP32 boards with ST7789 display
  • [env:esp32-s2]for ESP32-S2 boards
  • [env:esp32-s3]for ESP32-S3 boards
  • [env:esp32-c3]for ESP32-C3 boards
  • [env:esp8266] for ESP8266 boards with 4MB flash
  • [env:esp01s_160mhz] for ESP8266 boards with 1MB flash

Connect your board

Compile and flash your module

Use Upload and monitor from the target environment you selected to compile and flash your module.