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ESP32S3-8048S050C Board Support Package (BSP)

ESP32S3-8048S050C Board Support Package (BSP)

Section titled “ESP32S3-8048S050C Board Support Package (BSP)”

The esp32s3_8048s050c_bsp module is the hardware abstraction layer for the ESP32S3-8048S050C board — a 5.0-inch 800 × 480 capacitive-touch display panel driven by an ST7262 controller over a 16-bit RGB parallel interface. It initialises every hardware peripheral needed by the pendant firmware, wires LVGL to the RGB panel and the GT911 touch controller, implements pixel-clock throttling for safe filesystem access, and registers board-specific custom control events consumed by the UI layer.

This board is the 800 × 480 (5.0-inch) sibling of the 4.3-inch esp32s3_8048s043c and 7-inch esp32s3_8048s070c variants. It shares the same ST7262 RGB pipeline, VSYNC semaphore pattern, and bsp_accessFs/bsp_releaseFs filesystem-clock patch. SD card chip-select is routed through a direct GPIO (no IO expander), unlike the 7-inch esp32s3_8048_touch_lcd_7 which uses a CH422G I²C expander. The parent board module is documented in esp32s3_8048s050c.


  1. Module Overview
  2. Hardware Specifications
  3. Architecture
  4. Component Breakdown
  5. Initialization Flow
  6. Display Subsystem
  7. Touch Subsystem
  8. Filesystem Access Pixel-Clock Patch
  9. Custom Control Events
  10. Public API
  11. Compile-Time Feature Flags
  12. Build Variants
  13. Sibling Modules and References

ItemValue
Board nameESP32S3-8048S050C
Board versionv1.0
MCUESP32-S3
DisplayST7262, 16-bit RGB565 parallel, 800 × 480 px, 5.0 inch
TouchGoodix GT911, capacitive, I²C
IO ExpanderNone — SD card CS routed via direct GPIO
Physical controlsNone (encoder, buttons, switch, potentiometer are all NC)
Source directoryboards/esp32s3_8048s050c/components/bsp/
Key source filesboard_init.c, control_types.c
Key header filesboard_init.h, board_config.h, control_event.h, control_types.h, tasks_def.h, disp_st7262_def.h, touch_gt911_def.h, disp_backlight_def.h

The BSP is the only place in the firmware where hardware I/O details live for this board. The rest of the firmware (UI, GCode host, communication transports) is hardware-agnostic and addresses the board solely through the public API exposed by board_init.h and the LVGL handles returned by this module.


ParameterValue
ControllerST7262 (RGB parallel)
Interface16-bit RGB565 parallel (no SPI)
Physical size5.0 inch
Resolution800 × 480 px
Pixel clock (normal)13 MHz (DISPLAY_PCLK_FREQ_HZ)
Pixel clock (FS access)6 MHz (DISPLAY_PATCH_FS_FREQ_HZ)
Color formatRGB565
Byte swapNo (DISPLAY_SWAP_COLOR_FLAG = 0) — direct parallel wiring needs no swap
Frame buffer locationPSRAM (fb_in_psram = true)
LVGL draw bufferDouble buffer, allocated in SPIRAM (MALLOC_CAP_SPIRAM)
LVGL render modeLV_DISPLAY_RENDER_MODE_PARTIAL
SignalGPIO
HSYNC39
VSYNC41
DE40
PCLK42
ENNC
D0 (B0)8
D1 (B1)3
D2 (B2)46
D3 (B3)9
D4 (B4)1
D5 (G0)5
D6 (G1)6
D7 (G2)7
D8 (G3)15
D9 (G4)16
D10 (G5)4
D11 (R0)45
D12 (R1)48
D13 (R2)47
D14 (R3)21
D15 (R4)14
ParameterValue
GPIO2
ControlPWM (LEDC), active-high
PWM frequency5 kHz
PWM resolution8-bit
LEDC timer / channel0 / 0
Default level20 %
Startup sequenceSet to 0 before display init; restored to 20 % after LVGL init
ParameterValue
ControllerGT911 (capacitive)
InterfaceI²C (I2C_NUM_0)
SDA / SCLGPIO 19 / GPIO 20
Bus frequency400 kHz
Reset pinGPIO 38
IRQ pinNC by default; GPIO 18 when HARDWARE_MOD_GT911_INT is set
I²C addresses probed0x5D, 0x14
Axis maxAuto-detected from device registers
Read interval10 ms (LVGL indev timer period)
Coordinate mappingraw_x × DISPLAY_WIDTH_PX / gt911_get_x_max()
ParameterValue
PortUART_NUM_0
TX / RXGPIO 43 / GPIO 44
Baud rate115 200
Configuration8N1, no flow control
ParameterValue
InterfaceSPI (SPI2_HOST)
MISO / MOSI / CLK / CSGPIO 13 / 11 / 12 / 10
Speed20 MHz
Detect pinNC

All physical control GPIOs are GPIO_NUM_NC. There are no physical buttons, encoder, switch, or potentiometer on this board. The control events framework is retained so upper UI layers (shared across all boards) compile without modification, and all non-touch input is emulated through the touch UI.


UI_Framework

Core_Platform

ESP-IDF / FreeRTOS

Hardware_Peripheral_Drivers

esp32s3_8048s050c_bsp

configures

configures

uses

configures

registers VSYNC callback

creates tick timer

allocates buffers from

calls

logs via

snapshot hook in flush

creates lv_display_t

creates lv_indev_t

registers custom events

acquires lock, calls lv_timer_handler

calls board_init

board_init.c

control_types.c

control_event.h

disp_st7262

(RGB panel driver)

disp_backlight

(PWM backlight)

touch_gt911

(I2C touch)

bus_i2c

(I2C bus)

esp_lcd_rgb_panel

esp_timer

LEDC / PWM

I2C driver

heap_caps (SPIRAM)

activity_manager

esp3d_log

esp3d_snapshot (optional)

LVGL

UIManager / tft_ui_task

Semaphores

LVGL Task - Core 1

ISR Context (VSYNC)

Take sem_gui_ready

Give sem_vsync_end

Give sem_gui_ready

Wait sem_vsync_end

esp_lcd_panel_draw_bitmap

lv_tick_inc every LVGL_TICK_PERIOD_MS

touch_gt911_read

activity_process_event

disp_on_vsync_event

lvgl_flush_cb

increase_lvgl_tick

touch_read_cb

sem_gui_ready

sem_vsync_end

RGB Panel DMA

LVGL core timer

GT911 driver

activity_manager


The central initialisation source file. Contains all module-level state variables and all callback functions needed to drive LVGL on this board.

VariableTypePurpose
lvgl_api_lock_lock_tMutex protecting LVGL API calls from concurrent access
lvgl_displaylv_display_t *LVGL display handle
lvgl_buf1lv_color16_t *Primary LVGL draw buffer (SPIRAM)
lvgl_buf2lv_color16_t *Secondary draw buffer (SPIRAM, double-buffer mode)
lvgl_tick_timeresp_timer_handle_tPeriodic timer driving lv_tick_inc()
touch_indevlv_indev_t *LVGL input device handle for the GT911
disp_panelesp_lcd_panel_handle_tESP-LCD RGB panel handle
sem_vsync_endSemaphoreHandle_tBinary semaphore: VSYNC ISR releases the flush pipeline
sem_gui_readySemaphoreHandle_tBinary semaphore: flush signals readiness to the VSYNC ISR
FunctionScopeDescription
board_init()PublicTop-level entry: initialises activity manager, backlight, ST7262, I²C bus, GT911, LVGL, and control events
init_lvgl()StaticCreates LVGL display, allocates SPIRAM draw buffers, registers flush callback, starts tick timer, creates touch indev
init_touch_controller()StaticInitialises I²C bus, then configures GT911
lvgl_flush_cb()StaticLVGL flush callback: optional snapshot write → optional colour swap → VSYNC sync → draw_bitmap → flush_ready
disp_on_vsync_event()Static (ISR)RGB panel VSYNC ISR — synchronises with lvgl_flush_cb via the semaphore pair
touch_read_cb()StaticLVGL indev read callback — reads GT911, maps coordinates, handles wake-up touch suppression
increase_lvgl_tick()Staticesp_timer callback — calls lv_tick_inc(LVGL_TICK_PERIOD_MS)
bsp_accessFs()Public (conditional)Reduces pixel clock to DISPLAY_PATCH_FS_FREQ_HZ before flash/SD I/O
bsp_releaseFs()Public (conditional)Restores pixel clock to DISPLAY_PCLK_FREQ_HZ after flash/SD I/O
get_lvgl_display()PublicReturns lvgl_display handle for use by ESP3DXUi
get_lvgl_lock()PublicReturns &lvgl_api_lock for thread-safe LVGL access
get_touch_indev()PublicReturns touch_indev handle
board_get_name()PublicReturns "ESP32S3-8048S050C"
board_get_version()PublicReturns "v1.0"

Defines the control_event_t structure — the common payload dispatched through the LVGL event system for all hardware input events on this board.

typedef struct {
lv_indev_t *indev; // LVGL input device that generated the event
uint32_t btn_id; // Button / control index
lv_indev_type_t type; // LVGL indev type (pointer, button, encoder…)
control_family_t family_id; // Which hardware family generated the event
int32_t steps; // Encoder step count (signed)
uint32_t press_duration; // How long the control was held (ms)
} control_event_t;

Because all physical control GPIOs are GPIO_NUM_NC on this board, events with non-touch family IDs are only generated by emulated virtual controls in the upper UI layer. Screens receive control_event_t * via lv_event_get_param().

Declares and registers three custom LVGL event codes beyond the built-in set. These are assigned real IDs by lv_event_register_id() inside control_events_init(), which board_init() calls at the tail of its sequence — after lv_init() has run inside init_lvgl().

control_family_t enum (in control_types.h):

ValueDescription
CONTROL_FAMILY_BUTTONSPhysical buttons (3, all NC on this board)
CONTROL_FAMILY_SWITCH4-position switch (NC on this board)
CONTROL_FAMILY_TOUCHTouchscreen
CONTROL_FAMILY_ENCODERRotary encoder (NC on this board)
CONTROL_FAMILY_POTENTIOMETERPotentiometer (NC on this board)

Custom LVGL event codes:

EventPurpose
LV_EVENT_SWITCH_PRESSEDPhysical 4-position switch moved to a new position
LV_EVENT_SWITCH_RELEASEDPhysical 4-position switch released
LV_EVENT_POTENTIOMETER_CHANGEDAnalog potentiometer value changed

All three are initialised to the sentinel LV_EVENT_ALL at file scope and receive valid IDs only after control_events_init() runs. Calling it before lv_init() would cause all three IDs to collide at LV_EVENT_ALL.

All hardware constants are separated into dedicated *_def.h headers so that board_init.c remains free of magic numbers.

HeaderContents
board_config.hAll GPIO assignments, pixel clock frequencies, display resolution, I²C pins and frequency, SD pins — single authoritative pin-map for this board
tasks_def.hFreeRTOS task stack sizes, core affinities, priorities, LVGL_TICK_PERIOD_MS
disp_st7262_def.hComplete disp_st7262_config_t wired from board_config.h, including RGB timing parameters
touch_gt911_def.hComplete touch_gt911_config_t wired from board_config.h, including axis swap/mirror flags
disp_backlight_def.hbacklight_config_t wired from board_config.h, PWM timer/channel/frequency/resolution

control_events_init()init_lvgl()touch_gt911_configure()bus_i2c_init()init_touch_controller()disp_st7262_configure()backlightactivity_managerboard_init()app_main / ESP3DX::begin()control_events_init()init_lvgl()touch_gt911_configure()bus_i2c_init()init_touch_controller()disp_st7262_configure()backlightactivity_managerboard_init()app_main / ESP3DX::begin()board_init()activity_manager_init()ESP_OKbacklight_configure(&backlight_cfg)ESP_OKbacklight_set(0) ← screen off during initdisp_st7262_configure(&config, &disp_panel)disp_panel handleinit_touch_controller()bus_i2c_init(I2C_NUM_0, GPIO19, GPIO20, 400 kHz)ESP_OKtouch_gt911_configure(&touch_gt911_default_config)ESP_OKESP_OKinit_lvgl()lv_init()xSemaphoreCreateBinary × 2register disp_on_vsync_event callbacklv_display_create(800, 480)heap_caps_malloc(SPIRAM) - buf1 + buf2 (double buffer)lv_display_set_buffers / flush_cb / color_formatesp_timer_start_periodic (lvgl_tick, 20 ms)lv_indev_create(POINTER) + touch_read_cb, 10 ms periodESP_OKbacklight_set(20) ← screen on at 20 %control_events_init()event IDs registeredESP_OK

Failure handling: Every sub-step returns esp_err_t. board_init() returns on the first non-ESP_OK result and logs the failing subsystem via esp3d_log_e. LVGL semaphore and buffer allocations are individually checked — if lvgl_buf1 allocation succeeds but lvgl_buf2 fails, lvgl_buf1 is freed before returning ESP_ERR_NO_MEM.


The ST7262 panel is driven over the ESP32-S3 RGB parallel interface (esp_lcd_rgb_panel). Unlike SPI panels, the RGB DMA engine streams pixel data continuously from a framebuffer in PSRAM. The full pipeline from LVGL rendering to panel output is:

yes

no

yes

no

unblocks at safe VSYNC boundary

LVGL renders partial area

(Core 1 - LVGL task)

lvgl_flush_cb() invoked

with area rect + px_map

ESP3D_SNAPSHOT_FEATURE?

Write pixels to snapshot file

(120-byte chunks via fwrite)

DISPLAY_SWAP_COLOR_FLAG?

lv_draw_sw_rgb565_swap()

swap R/B byte order in-place

xSemaphoreGive(sem_gui_ready)

signal readiness to VSYNC ISR

xSemaphoreTake(sem_vsync_end, MAX)

block until VSYNC fires

esp_lcd_panel_draw_bitmap()

push buffer to panel DMA

lv_display_flush_ready()

notify LVGL - render next area

disp_on_vsync_event() [ISR]

xSemaphoreTake(sem_gui_ready)

xSemaphoreGive(sem_vsync_end)

On this board DISPLAY_SWAP_COLOR_FLAG = 0 — the RGB565 byte order matches the ST7262’s native expectation over the parallel bus, so no swap is performed in the hot path.

RGB panels on the ESP32-S3 stream pixel data from a single shared framebuffer. If LVGL writes new pixel data while a scanline is being output, tearing is visible. The BSP avoids this with a binary semaphore pair:

SemaphoreDirectionRole
sem_gui_readyflush → ISRSignals that the LVGL buffer contains new data ready for DMA transfer
sem_vsync_endISR → flushSignals that the VSYNC blanking window has opened — safe to transfer

lvgl_flush_cb gives sem_gui_ready and then blocks on sem_vsync_end with portMAX_DELAY. The VSYNC ISR (disp_on_vsync_event) takes sem_gui_ready (non-blocking — returns pdFALSE if no frame is pending) and gives sem_vsync_end to unblock the flush. The ISR returns high_task_awoken so the FreeRTOS scheduler performs an immediate context switch if the unblocked task has higher priority.

Both semaphores are allocated in init_lvgl() before registering the VSYNC callback. If either allocation fails, init_lvgl() returns immediately without registering any callback.

ParameterValue
Count2 (double buffer, DISPLAY_USE_DOUBLE_BUFFER_FLAG = 1)
Lines per buffer1/4 screen height (DISPLAY_BUF_LINES_DIVIDER = 4) → 120 lines
Size per buffer800 × 120 × 2 bytes = 192 000 bytes (~187 KB)
Allocationheap_caps_malloc(MALLOC_CAP_SPIRAM)
Render modeLV_DISPLAY_RENDER_MODE_PARTIAL
Color formatLV_COLOR_FORMAT_RGB565

Both buffers are passed to lv_display_set_buffers(). In double-buffer mode LVGL can render the next partial area into lvgl_buf2 while lvgl_buf1 is being flushed, improving throughput.

If lvgl_buf2 allocation fails, lvgl_buf1 is freed and init_lvgl() returns ESP_ERR_NO_MEM — no partial fallback to single-buffer mode occurs.

When ESP3D_SNAPSHOT_FEATURE is enabled, lvgl_flush_cb intercepts each partial render flush. Under g_snapshot.mutex:

  1. Pixel bytes are written to g_snapshot.file in 120-byte chunks using fwrite.
  2. g_snapshot.captured_pixels is incremented by the area’s pixel count.
  3. When captured_pixels >= expected_pixels, g_snapshot.ongoing is cleared to stop capture.
  4. Any fwrite short-write or ferror() sets g_snapshot.error = true and clears g_snapshot.ongoing.

The mutex is taken with timeout 0 (xSemaphoreTake(..., 0)) — if it cannot be acquired immediately, the snapshot write for that flush is skipped silently rather than blocking the LVGL task.


The GT911 is configured via touch_gt911_configure() using the touch_gt911_default_config instance defined in touch_gt911_def.h:

FieldValueNotes
i2c_addr{0x5D, 0x14, 0}Both addresses probed; floating INT pin can cause 0x14 enumeration
i2c_portI2C_NUM_0Shared I²C bus (no other I²C devices on this board)
i2c_clk_speed400 kHz
rst_pinGPIO 38
int_pinNC (GPIO 18 with HARDWARE_MOD_GT911_INT)Polled mode by default
swap_xy0No axis swap
invert_x0No X mirror
invert_y0No Y mirror
x_max / y_max0Auto-detected from GT911 device registers

The dual-address probe list {0x5D, 0x14, 0} handles hardware revisions where the INT pull-up resistor is absent, causing the GT911 to enumerate at 0x14 instead of the default 0x5D. Without both addresses the driver would silently fail on affected units.

touch_read_cb is registered as the LVGL pointer indev read callback, polled every 10 ms. It implements wake-up touch suppression so that the first touch after a screen-off period wakes the display without forwarding the touch to any UI widget.

Static state: last_pressed_state, touch_consumed_for_wakeup, last_x/y
New press detected (touch_data.is_pressed && !last_pressed_state):
├── activity_process_event() returns true (screen was already active)
│ touch_consumed_for_wakeup = false
│ data->state = LV_INDEV_STATE_PRESSED ← forwarded to LVGL
└── activity_process_event() returns false (screen was sleeping → now woken)
touch_consumed_for_wakeup = true
data->state = LV_INDEV_STATE_RELEASED ← suppressed
Continued press (touch_data.is_pressed && last_pressed_state):
├── !touch_consumed_for_wakeup → PRESSED, coordinates updated
└── touch_consumed_for_wakeup → RELEASED (still suppressed)
Release detected (!touch_data.is_pressed && last_pressed_state):
├── touch_consumed_for_wakeup == true
│ → clear flag, do not forward release to LVGL
└── touch_consumed_for_wakeup == false
→ activity_process_event() to refresh timeout, log "Touch released"
last_pressed_state = false
data->state = LV_INDEV_STATE_RELEASED

This guarantees that a wake-up touch is never forwarded to a UI widget, preventing accidental activation of whatever element happens to be under the user’s finger when the screen turns back on.


The ESP32-S3’s internal memory bus is shared between the RGB LCD DMA engine and PSRAM/flash access. When the pixel clock is running at full speed (13 MHz), concurrent flash or SD reads can produce visible tearing or pixel-shift artefacts on the panel.

This patch is enabled by the ESP3D_PATCH_FS_ACCESS_RELEASE compile flag and has been confirmed necessary on all RGB-parallel boards in this repository that use PSRAM-backed frame buffers.

Flash/SD access begins
→ bsp_accessFs()
esp_lcd_rgb_panel_set_pclk(disp_panel, 6 MHz)
vTaskDelay(40 ms) ← allow panel to settle at new clock
… flash/SD read or write …
→ bsp_releaseFs()
esp_lcd_rgb_panel_set_pclk(disp_panel, 13 MHz)
vTaskDelay(40 ms) ← allow panel to settle at normal clock
Flash/SD access complete

The 40 ms delay (DISPLAY_PATCH_FS_DELAY_MS) allows the RGB panel to re-lock its internal phase-locked loop and the DMA to stabilise before the next render flush.

If disp_panel == NULL (before board_init() completes), both functions return ESP_OK immediately — no crash during early-boot filesystem access.

Called from:

  • ESP3DFlash::accessFS() / ESP3DFlash::releaseFS()
  • ESP3DSd::accessFS() / ESP3DSd::releaseFS()

See also: esp32_memory_constraints.md — Serial CNC + WiFi remote — fragmentation playbook.


typedef struct {
lv_indev_t *indev; // LVGL input device that generated the event
uint32_t btn_id; // Button / control index
lv_indev_type_t type; // LVGL indev type (pointer, button, encoder…)
control_family_t family_id; // Hardware family identifier
int32_t steps; // Encoder step delta (signed)
uint32_t press_duration; // Hold duration in milliseconds
} control_event_t;

This structure is passed as the param of custom LVGL events. UI screens retrieve it with lv_event_get_param(). See bsp_control_events.md for the cross-board description of the event dispatch model.

control_events_init() calls lv_event_register_id() three times to obtain runtime-assigned event codes:

LV_EVENT_SWITCH_PRESSED = lv_event_register_id();
LV_EVENT_SWITCH_RELEASED = lv_event_register_id();
LV_EVENT_POTENTIOMETER_CHANGED = lv_event_register_id();

These IDs are extern-declared in control_types.h so any translation unit can lv_obj_add_event_cb() for them. The IDs are only valid after control_events_init() runs. On this board they are never fired (no physical switch or potentiometer), but they must be registered to keep upper-layer code that references them from crashing.


All declarations are in board_init.h.

/* Always available */
esp_err_t board_init(void);
const char *board_get_name(void);
const char *board_get_version(void);
/* Requires ESP3D_PATCH_FS_ACCESS_RELEASE */
esp_err_t bsp_accessFs(void);
esp_err_t bsp_releaseFs(void);
/* Requires ESP3D_DISPLAY_FEATURE */
lv_display_t *get_lvgl_display(void);
_lock_t *get_lvgl_lock(void);
/* Requires ESP3D_DISPLAY_FEATURE && ESP3D_TOUCH_FEATURE */
lv_indev_t *get_touch_indev(void);

get_lvgl_lock() returns a pointer to lvgl_api_lock, a _lock_t (newlib recursive mutex). The UI framework acquires this lock around every lv_timer_handler() call. Any task that calls LVGL API functions outside of the LVGL task must hold this lock.


FlagEffect when enabled
ESP3D_DISPLAY_FEATURECompiles in display, LVGL, backlight, and draw-buffer code
ESP3D_TOUCH_FEATURECompiles in init_touch_controller(), touch_read_cb, get_touch_indev()
ESP3D_BRIGHTNESS_CONTROL_FEATUREIncludes backlight_configure() / backlight_set() calls
ESP3D_PATCH_FS_ACCESS_RELEASEIncludes bsp_accessFs() / bsp_releaseFs()
ESP3D_SNAPSHOT_FEATUREIncludes snapshot pixel-capture code inside lvgl_flush_cb()
HARDWARE_MOD_GT911_INTRoutes GT911 IRQ to GPIO 18 instead of leaving it NC

Defined in boards/esp32s3_8048s050c/build_scripts/variants.py. All variants use 16 MB flash, enable TFT_UI_SERVICE and TFT_TOUCH_SERVICE.

VariantCNC firmwareTransportExtra features
16mb_wifi_fluidncFluidNCSerial + WiFi (SOCKET_CLIENT_SERVICE)mDNS, Lua
16mb_serial_fluidncFluidNCSerial only—
16mb_serial_grblgrblSerial only—
16mb_wifi_grblhalgrblHALSerial + WiFi (SOCKET_CLIENT_SERVICE)mDNS, Lua

Factory variant: factory_16mb — built from boards/esp32s3_8048s050c/Factory/. See esp32s3_8048s050c_factory.md.

WiFi variants enable SOCKET_CLIENT_SERVICE. Per cmake/sanity_check.cmake, this automatically disables SSDP_SERVICE, WEBUI_SERVER, WS_SERVER_SERVICE, and WS_CLIENT_SERVICE (two CNC-over-WiFi links are forbidden). See feature_resource_matrix.md §2–§4.

To build a single variant:

Terminal window
python3 boards/esp32s3_8048s050c/build_scripts/build_one.py 16mb_serial_fluidnc

ModuleDisplayDifference from this board
esp32s3_8048s043c_bspST7262, 4.3 in, 800×480Identical BSP pattern, different physical size
esp32s3_8048s070c_bspST7262, 7.0 in, 800×480Identical BSP pattern, different physical size
esp32s3_8048_touch_lcd_7_bspRGB parallel, 7.0 inSD card CS via CH422G I²C IO expander (adds bsp_accessFs CH422G step)
ModuleDisplay interfaceTouch
esp32s3_4827s043c_bspRGB parallel, 480×272GT911 (no FS-clock patch needed at that resolution)
esp32s3_bzm_tft35_gt911_bspSPI (ST7796)GT911
esp32s3_hmi43v3_bspI80 (RM68120)—
pibot_pendant_v1_0_bspSPI (ILI9341)XPT2046 resistive + encoder + buttons

components/bsp/lv_conf.h was regenerated from the LVGL 9.6.0 template (Configuration file for v9.6.0), and the sdkconfig files set CONFIG_LV_CONF_SKIP=n so this file is actually used (see Board_Support_Packages.md). The project values are kept (LV_MEM_SIZE 48 KB, monitors positions), LV_USE_COLOR_FILTER is 0 (color filters are not used: pressed feedback is a darker local style, see ui_components.md). LV_COLOR_DEPTH is no longer set in the file: LVGL takes CONFIG_LV_COLOR_DEPTH, or 16 by default.